Its official ! CS6 has been announced. Yes SpeedGrade is part of the Video suites ! Adobe Preview VIDEOS Here
What's New in CS6
Premiere Pro :
New UI - or should I say updated and made much cleaner and more modern. Dig the new GIANT size clip icons. They are fully scalable from small to pretty huge. But wait there's more ! They are scrubable. If you swipe the mouse over the image you can scrub through it. You can also set In and Out Points while doing to. This changes the way I edit ! As an option you can toggle scrubbing to be active only with the alt / option key held down. Very nice, everyone is happy.
Also as part of the new icon view is a mini-icon in the image that indicates clip usage by turning yellow.
Timeline : there are many improvements here. Better trimming tools, easier transition application, and... Just Play. A lot of operations that used to stop play no longer do so. You can toggle tracks on and off, trim clips, ect.. A lot of operations can now be performed and the TL will continue to play.
Send to SpeedGrade ! Enough said, get your project over there for grading painlessly.
More CUDA powered support and new hardware support.
Warp Stabilizer is now part of Premiere Pro. Its got CUDA goodness ! You can now directly smooth or stabilize shots right in the TL. The analyze part is quick, the warp is CUDA rendered for super fast performance.
New API for 3rd party video hardware that's low latency, low overhead and pretty much autoc onfigures. Just set your project to use the hardware output and you can jump from SD to 720 to 1080 timelines and the hardware matches your moves without changing ANYTHING ! The new playback infrastructure is fast and fluid as if you were using hardware dedicated to the NLE. This brings the level of performance for output from your 3rd party card to where it should be.
Audio Meters & Mixer : New fully scalable audio meter for the timeline. YES ! the audio mixer has also been fully redone to match the greatness of Audtion's mixer. It too is scalable. It's really a great sight.
Improved Audio Handling in the Timeline : You can now place mono and stereo clips into the SAME audio track ! this greatly simplifies audio handling and editing. You should be able to also place 5.1 clips in as well, but I haven't tried it. All around improvements in audio clip handling.
Improved Multicam Editing : Expanded multicam support, allowing you to work with as many cameras as you want. In the past the limit was four cameras. Now the only limitation is the formats you’re working with and the power of your machine. The MultiCam monitor plays the footage from each camera in a grid that automatically adjusts to accomodate the number of cameras in your shoot and a preview of the recorded sequence. After you’ve created a multicam edit, you can refine it either by re-performing sections of your edit from within the Multi-Camera Monitor or by using normal editing tools, applying effects, or correcting color.
After Effects :
Global Performance Cache : This is a persistent disc cache. That means after you quit the app the cache is still there so that next time you start AE up, you are REALLY back where you started. This calls for a super fast disk array or SSD and it flies. This breaks the limits of what RAM alone in your machine can handle.
3D Camera Tracker : A solid general purpose 3D tracker. It works great for integrating 3D text from the next feature into real world shots like the titles in Fringe.
Ray-traced, Extruded text and shapes : Stop and read that one again ! If you watched the In Production series we produced those 3D titles came out of AE CS6. Ok, we haven't done anything yet for CS6 !
The 3D output is super sexy amazing. This isn't CPU rendering either although you can do it that way... but you won't want to. Ray tracing is being rendered with CUDA on the GPU's. Yup, multiple GPU support! This version of AE can and will use your hardware to the limit. Render times on suitable GPU's are an order of magnitude faster from the likes of many hours down to minutes. You REALLY want a nVidia CUDA capable GPU. That means for Macs it's a Quadro 4000 as an excellent choice. PC cards with flashed BIOS to work in a Mac is another option, but YMMV. Apple seriously needs to get their act together on graphics card support.
On PC there is the insane Maximus config using a Quadro 2000 or 4000 PLUS a Tesla C2075 card with 442 cores on it alone. If I have the number rights thats nearly 700 CUDA cores between the two cards. This setup is just smoking fast over anything else for AE 3D ray traced rendering.
Reflections, transparency, bevels. All the good stuff and a great look because there is plenty of control of various 3D parameters per layer.
Conversion of Illustrator vector graphics to shape layers : Ok cool. not something I ever use but I know plenty of people who will be thrilled with this.
Variable-width mask feathering : another long standing thing I've wanted. Its really great and about time ! One word here - it's also different. rather than using expect splines, it uses node points more like hybrid B splines.
New Cycore (CC) effects and upgrade of dozens of effects to 16-bpc and 32-bpc color depth
Pro Import After Effects functionality based on technology from Automatic Duck for importing projects from other applications, including Final Cut Pro and Avid software
Improved integration with mocha-AE
New and greatly improved GPU acceleration features for previews and final-quality rendering
Rolling Shutter Repair effect
My longtime friend Chris Meyer already has a review up a minutes after this was announced at PVC... talk about speed of the internet !
Not to be out done, John Dickinson also has some material already up
New App : Prelude
This is Adobe's new app for card dumping and metadata entry. A big feature of this app is its ability to copy cards to more than one place at a time. It can also TRANSCODE clips. There is also the ability to pull clip selects and output that as a rough cut to premiere pro. Metadata entry is of course also part of this new app.
Many improvements including better BluRay support, FLASH output, and better integration with the other Adobe apps. Example - you can place your Premiere Pro TL into Encore via dynamic link. Changes in your Prem Pro TL ripple into Encore.
More to come over the next few days !